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Channel: Game Design – Razaki.us
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Races in MMORPGs

I have been thinking about the races that I would allow players in my game a lot of late, and at the same time I have been reading a book based in the Eberron world. The thing that I really like about...

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You Can't Always Get What You Want

I’ve been reading up a lot on Google of late. There have been many things of note that I have really taken from them as a company and some of the theories that they work off of. In particular, I have...

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Micro-transactions and the Modern MMO

I recently began the beta test of Champions Online, I will likely have my own preview before it goes live before September 1 when it launches. However, one of the things that they are touting with CO...

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Gamey vs. Realistic MMORPGs

I have been thinking a lot of MMORPG design of late. A lot of this design thought has really made me thinking of the gaminess of online games. I personally have always been a fan of realism in my MMOs...

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Cartographer's Annual '07 part 3

After well over a year, I finally decided to finish off this series, and yes I do plan on doing reviews on the next three annuals after this. For those needing a refresher course, ProFantasy makes a...

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Player vs. Player in MMOs

PvP is kind of a touchy subject in MMORPGs. Most MMOs have it in some format or another, but more often than not, it is left behind in the wayside. This is largely due to the mistakes that were made in...

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The Need for a New Map

When I started working on server emulation for Ultima Online, it took no time at all before I started yearning to start over with a completely new map. Creating a completely new map from scratch is...

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10 Things We Can Learn From Minecraft

I’ve been the latest victim of the Minecraft bug of late. I must admit this game is pretty amazing in its simplicity. It’s so very basic yet very addictive. I could totally see modern gamers passing it...

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Meaningful PvP?

I was playing a little bit of Ultima Online over the past few weeks. I downloaded and started playing on a free shard that tried to stick to the olden days of UO, meaning they had a lot of PvP. I was...

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Image may be NSFW.
Clik here to view.

Cartographer’s Annual 2008

I am REALLY behind on this. Over the last few years, my ability to find time to really sit down and map with Campaign Cartographer has been very little. I was able to do the 2007 review and I liked it...

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Mistakes in Virtual Ecologies

I have been playing a bit of Guild Wars 2 of late. The game isn’t great but it is also not the worst game I have played, and the lack of a subscription fee makes it perfect for a situation where I...

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You Can’t Always Get What You Want

I’ve been reading up a lot on Google of late. There have been many things of note that I have really taken from them as a company and some of the theories that they work off of. In particular, I have...

View Article

Micro-transactions and the Modern MMO

I recently began the beta test of Champions Online, I will likely have my own preview before it goes live before September 1 when it launches. However, one of the things that they are touting with CO...

View Article


Gamey vs. Realistic MMORPGs

I have been thinking a lot of MMORPG design of late. A lot of this design thought has really made me thinking of the gaminess of online games. I personally have always been a fan of realism in my MMOs...

View Article

Cartographer’s Annual ’07 part 3

After well over a year, I finally decided to finish off this series, and yes I do plan on doing reviews on the next three annuals after this. For those needing a refresher course, ProFantasy makes a...

View Article


Player vs. Player in MMOs

PvP is kind of a touchy subject in MMORPGs. Most MMOs have it in some format or another, but more often than not, it is left behind in the wayside. This is largely due to the mistakes that were made in...

View Article

The Need for a New Map

When I started working on server emulation for Ultima Online, it took no time at all before I started yearning to start over with a completely new map. Creating a completely new map from scratch is...

View Article


10 Things We Can Learn From Minecraft

I’ve been the latest victim of the Minecraft bug of late. I must admit this game is pretty amazing in its simplicity. It’s so very basic yet very addictive. I could totally see modern gamers passing it...

View Article

Meaningful PvP?

I was playing a little bit of Ultima Online over the past few weeks. I downloaded and started playing on a free shard that tried to stick to the olden days of UO, meaning they had a lot of PvP. I was...

View Article

Image may be NSFW.
Clik here to view.

Cartographer’s Annual 2008

I am REALLY behind on this. Over the last few years, my ability to find time to really sit down and map with Campaign Cartographer has been very little. I was able to do the 2007 review and I liked it...

View Article
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